Fatigues 487 Posted December 5, 2017 (edited) Spawning In Runescape, spawning is the in-game creation of an entity, for instance a player character, non-player character (NPC), or an item. Respawning is the recreation of a player, NPC, monster, resource, or item after its death, destruction, or use. On the other hand, despawning is the instantaneous destruction or removal of a resource, such as fishing spots, or a monster, such as a gangster. Spawning Spawning of players in RuneScape occurs when a player first logs in. They respawn in Lumbridge after dying. Logging on is not spawning as you remain in the same place as where you logged out. Respawn point A respawn point is the place where a player that has been Killed or has had their ring of life activated reappears. Players with access to the Arceuus Spell-book can teleport to their respawn point by casting the Respawn Teleport spell. Players in minigames such as the Duel Arena typically do not respawn in one of the regular spawn points, but in a location specific for the minigame they are playing. Lumbridge This is the default spawn point. It is 46-49 steps away and down a ladder from the Culinaromancers Chest, and 36-39 steps up two stairs to the bank. Falador (Members only) Players can always choose to respawn in Falador once they have completed the Recruitment Drive Quest. To be more precise, the respawn is in the grounds of White Knight's Castle. It is 49-56 steps away from the bank. To change your respawn point to Falador, talk to Sir Tiffy Cashien in Falador Park. Camelot (Members only) Players can also talk to Merlin to respawn at the gate right outside Camelot Castle once they have done the Kings Ransom quest and completed the Knights Waves Training Grounds miniquest. It is about 39 steps away from a bank. For a quick bank access to retrieve possible lost items after death, this is the best choice if players do not wish to pay five million coins to change their spawn to Edgeville. Speak to Merlin inside Camelot Castle. Edgeville Kystilia in the edgeville jail cell can change the player's respawn in Edgeville for a one-time fee of 5,000,000 coins. This takes you into the ruins just south of the Edgeville bank. It is 19-25 steps away from a bank. (IF YOU CAN AFFORD TO PURCHASE THE EDGEVILLE RESPAWN, I HIGHLY SUGGEST DOING SO! THIS WILL SAVE YOU AT MINUMUM 10 SECONDS PER RETURN.) Edited December 5, 2017 by Fatigues 7 wigglywalrus, sobaws, Magnia and 4 others reacted to this Share this post Link to post
Jamie 77 Posted December 5, 2017 I still have to do this but I kept putting it off... 1 Fatigues reacted to this Share this post Link to post
Matt 49 Posted December 5, 2017 Lovely post sir. I will be checking those statistics in game later =D 1 Fatigues reacted to this Share this post Link to post
Taeng 14 Posted December 5, 2017 useful post! i gotta get that edge spawn asap 1 Fatigues reacted to this Share this post Link to post
Trouserdevil 439 Posted December 5, 2017 Edgeville Respawn is so nice 1 Fatigues reacted to this Share this post Link to post
Mustache 40 Posted December 5, 2017 word bro word 1 Fatigues reacted to this Share this post Link to post
Foreigner 314 $ DONATOR $ Posted December 5, 2017 Rather have edge spawn then gp tbh 1 Fatigues reacted to this Share this post Link to post
Jake 230 Posted December 5, 2017 I've discussed this with a few people and most everyone agrees that edge spawn is a must. I have heard that some people take lumby spawn and hop to a pvp world for quick banking access, I personally would rather everyone stay on the same world and not have to hop each time they die unless it has been called to hop for returning. Share this post Link to post
Fatigues 487 Posted December 5, 2017 I've discussed this with a few people and most everyone agrees that edge spawn is a must. I have heard that some people take lumby spawn and hop to a pvp world for quick banking access, I personally would rather everyone stay on the same world and not have to hop each time they die unless it has been called to hop for returning. +1 you'll still lose 10 seconds on hopping for the most part :/ Share this post Link to post